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vsHeadshot
7.49 EUR
Resource Description

[Preview]

[CFX-Forum]

[Description]

Always wanted every shot on your server to be a hit? With vsHeadshot you get the easy possibility to do balancing.

You can specify in an easy-to-understand config how many shots a helmet should withstand.

For example, the army helmet that can withstand 2 shots can be set to withstand only one or none with this new system.

It is designed with the idea of giving hardcore or midcore RP-Servers a way to easily weaken motorcycle helmets or army helmets without the need to change a weapon’s damage one by one.

By the way, the script is also protected against simple event spamming.

[Config]

  • Events that reset the headshot-counter
  • Time after the headshot-counter automatically resets
  • Define helmets and how many shots they can withstand
  • Blacklisted weapons that shouldn’t be detected by the system
  • Damage distinction which should be detected
  • Set all Helmets to oneshot with one setting
  • You can reduce overall weapon damage to further increase the number of shots it takes to kill someone
  • You can "buff" helmets
  • Config.GlobalHitLimit to set a global limit for every helmet/hat
  • weaponNames.lua [List with all Weaponnames]

[Optimization]

  • IDLE: 0.00ms
  • RUNNING: 0.00ms